Asheron's Call (AC) was a fantasy massively multiplayer online role-playing game (MMORPG) developed by Turbine Entertainment Software and released on November 2, 1999. Set on the island continent of Dereth in the fictional world of Auberean, AC offered players a vast, seamless 3D environment without zoning, allowing uninterrupted exploration across its expansive landscape.
Players could create characters from various human cultures, such as Aluvians, Sho, and Gharu'ndim, each inspired by real-world civilizations. AC distinguished itself by not restricting characters to specific classes; instead, players allocated attribute points and selected skills like Unarmed Combat, War Magic, and Melee Defense, fostering diverse playstyles. The game emphasized a skill-based progression system, where experience points earned through combat, quests, and interactions were invested to enhance attributes and skills.
A notable feature was the allegiance system, promoting community building. Players could swear allegiance to a patron, forming a vassal-patron relationship that benefited both parties. This hierarchical system encouraged mentorship and cooperation, strengthening the in-game community.
AC received two major expansions:
Turbine consistently provided monthly updates, offering new quests, items, and storylines, keeping the game world dynamic and engaging for players.
Despite its innovations and dedicated player base, AC's popularity declined with the emergence of newer MMORPGs. After over 17 years of operation, Turbine announced the game's closure, and all servers were shut down on January 31, 2017.
AC is remembered for its pioneering features, such as a seamless open world, a flexible skill system, and a robust player-driven community. Its influence persists in modern MMORPGs that strive to offer similar freedoms and community structures.
Asheron's Call (AC) unfolds on the mysterious island continent of Dereth, set within the broader fictional planet called Auberean. The lore is deep, nuanced, and evolves dynamically through a series of in-game events and monthly updates.
Long before humans arrived, Dereth was inhabited by an advanced, magical race known as the Empyrean. They were highly intelligent, possessing powerful magical artifacts, constructs, and portals. Their civilization eventually collapsed due to internal conflicts and misuse of magic, leaving behind ruins, mysteries, and hidden artifacts scattered across Dereth.
The Empyrean are pivotal to the game's lore, as their lost secrets and magical technologies form the backbone of numerous quests and story arcs within AC.
Humans first appeared on Dereth through mysterious portals, originally created by the Empyrean, unintentionally activated by a mage named Asheron Realaidain—the figure from whom the game gets its name.
Human arrivals formed three distinct cultures, each drawn from different areas of a homeworld called Ispar:
Each culture struggled to adapt to the harsh and alien environment of Dereth, navigating conflict, cooperation, and the exploration of Empyrean ruins.
When Asheron unintentionally opened portals, humans were not the only beings transported—fearsome insectoid creatures called the Olthoi also arrived, enslaving humans and threatening to consume all life on Dereth.
A major early story arc involved human rebellion against the Olthoi, ultimately ending with the heroic efforts of players defeating the Olthoi Queen. These battles became foundational legends that shaped Dereth’s lore and united its peoples against common threats.
Another significant threat arose from the enigmatic and powerful entities called the Virindi—extradimensional beings with powerful psychic and magical capabilities. Virindi explored human emotions, experimented on humans, and became influential adversaries throughout the game's history. They attempted to control and manipulate humanity to serve their mysterious purposes.
Additionally, other beings and factions emerged, including:
The conflict known as the Shadow Wars brought forth one of the most significant story arcs, focused around the struggle against a dark entity named Bael'Zharon (The Hopeslayer). Originally an Empyrean named Ilservian Palacost, Bael'Zharon became twisted by Shadow Magic and sought domination over Dereth.
Players played a crucial role in freeing Bael'Zharon unintentionally, leading to massive battles, chaos, and heroics. Eventually, through community-driven efforts, Bael'Zharon was defeated, but the scars and impact of his shadow still lingered in Dereth.
A defining characteristic of AC’s lore was its evolution through regular monthly updates. Players directly impacted the world by engaging in quests and events that advanced storylines, unlocked secrets, and changed the political and magical landscape.
These monthly updates ensured Dereth's world felt alive and dynamic, continually enriching the lore, allowing players' actions to influence historical events and outcomes.
Two significant expansions enriched Dereth’s history:
In January 2017, after 17 years, the servers were shut down. However, the legacy of Dereth and its intricate lore still resonates deeply with players who experienced it. AC’s story is remembered fondly for its depth, player agency, and the living history it created.
Asheron's Call set itself apart through:
The depth and complexity of AC's lore inspired future MMORPG storytelling, paving the way for interactive, evolving worlds that players could truly shape.
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